1

Closed

Add material component

description

The material component should, at its core, just be storing an Effect (shader). This might seem like a waste, but would provide a way of encapsulating certain shader specific code away into a component.
 
This is just an idea, and might not work/be useful in practice.
Closed Aug 30, 2007 at 9:27 AM by shrt
Component available from 1.2.1 and later.

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