Re-wrote most of the basecode, to allow for xbox compatability, which then led to necessary garbage optimizations and lookup optimization. The lookup optimizations are mostly dealing with queries regarding entities or components, and will not be noticeable in smaller-scale applications.
Another issue this release addresses, is the issue of removals and how to process these. The current implementation supports immediate, and queued removals and have been - somewhat - tested. Tests on heavier situations have yet to be done, but should, in theory, work well.
This release also contains an early implementation of the Factory pattern, and currently allows for easily adding new instances of components and entities - with parameters!
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